Lost Cat Scared Cat: A Look into How I Developed My First-ever 2D Game

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A screenshot from my game, Lost Cat Scared Cat


Creating my first-ever game, Lost Cat Scared Cat, was an exhilarating journey filled with challenges and triumphs. In this blog post, I'll take you through the process of developing the game, sharing insights into the inspiration, design choices, and the overall experience of bringing a vision to life.

Finding Inspiration

Developing a game always starts with an idea, and mine was inspired by a real-life event. One day, my neighbor's cat went missing, and the frantic search for the scared cat sparked the concept for my game.

The Concept:

  • I envisioned a 2D platformer where the player takes on the role of a lost cat navigating through various environments, encountering challenges, and ultimately finding its way home.

Game Mechanics:

  • To add a twist, I incorporated a fear mechanic— the scared cat would move faster, but the fear level would rise when encountering obstacles, affecting gameplay dynamics.

The Development Process

Creating Lost Cat Scared Cat involved a combination of coding, graphic design, and sound engineering. Here's a breakdown of the key steps:

  1. Game Design:
    • Outlining the game mechanics and level structure.
    • Designing characters, environments, and obstacles.
    • Determining the overall look and feel of the game.
  2. Coding:
    • Utilizing a game development framework to streamline the coding process.
    • Implementing the movement, fear mechanics, and level progression.
    • Debugging and refining the code for a smooth gaming experience.
  3. Graphic Design:
    • Creating pixel art for characters and backgrounds.
    • Designing animations for the cat's movements and reactions.
    • Ensuring visual consistency and appeal.
  4. Sound Engineering:
    • Composing a playful and immersive soundtrack.
    • Adding sound effects for various in-game actions.
    • Balancing audio elements for a cohesive experience.

Overcoming Challenges

As a beginner game developer, I encountered my fair share of challenges. From coding errors to design dilemmas, each obstacle served as a learning opportunity.

"Every bug I encountered became a puzzle to solve, and with each solution, my skills as a developer grew."

Celebrating Successes

Despite the challenges, the sense of accomplishment upon completing Lost Cat Scared Cat was unparalleled. Seeing the virtual cat navigate through the game world brought a unique satisfaction, and sharing the finished product with friends and family was a joyous moment.

Also, I have a code editor:

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Developing my first game was a rewarding experience that allowed me to combine creativity, problem-solving, and technical skills. Lost Cat Scared Cat might be a simple 2D platformer, but the journey of bringing it to life has opened doors to a world of possibilities in game development. As I embark on future projects, I carry the valuable lessons learned from my first game development adventure.